Touchless Touch - Compatible Hardware
Kinect Sensors (V1, V2, XBox 360 and XBox One)
Touchless Touch works with the Kinect for Windows V1 and V2/Xbox One sensor.
The software also works with the Kinect for XBox 360 if you install the Kinect SDK**
To purchase a V1 sensor please visit The Kinect V1 Hardware Page for a list of retailers and distributors.
To purchase a V2/Xbox One sensor please visit The Kinect V2 Hardware Page for a list of retailers and distributors.
If you want to use a sensor from the Xbox One you can buy an adapter to use it on a PC.
Orbbec Astra/Pro Sensor
Touchless Touch will also work with the Orbbec Astra sensor.
To purchase the Orbbec Astra or Orbbec Astra pro please visit http://www.orbbec3d.com
Make sure you install the drivers that come with the sensor before using this software.
OpenNI Compatible (eg: Primesense) Sensor
Touchless Touch will also work with any compatible OpenNI sensor with a depth camera.
Sadly OpenNI was acquired by Apple and since then was shut down. We will continue to support OpenNI devices which include The ASUS Xtion Pro and many other Primesense devices.
System Requirements
OpenNI Sensors | Orbbec Astra/Pro | Kinect V1/XBox 360 | Kinect V2 / XBox One | |
---|---|---|---|---|
CPU | 32/64 Bit (x86/x64 CPU) | 32/64 Bit (x86/x64 CPU) | 32/64 Bit (x86/x64 CPU) | 64 Bit (x64 CPU) Only |
Speed | Dual-Core 1.66Ghz | Dual-Core 1.66Ghz | Dual-Core 1.66Ghz | Dual-Core 1.66Ghz |
O/S | Windows 7/8/8.1/10 (32/64 Bit) | Windows 7/8/8.1/10 (32/64 Bit) | Windows 7/8/8.1/10 (32/64 Bit) | Windows 8.1/10 64-Bit |
RAM | 1G | 1G | 1G | 4G |
GFX Card | DirectX 9.0c or better | DirectX 9.0c or better | DirectX 9.0c or better | DirectX 11 or better |
Max | 4 | 4 | 4 | 1 (currently) |
USB | USB 2.0 | USB 2.0 | USB 2.0 | USB 3.0 |
Notes:
- Each Kinect sensor requires its own dedicated USB 2.0 or USB 3.0 controller bus. If you experience problems consult the manual with the software.
- ** The Kinect for Windows sensor is for commercial use. To use the Kinect for Xbox 360 you need to install the Kinect SDK from Microsoft